Monday, February 7, 2022

NERF GUN

For this assignment I was tasked with starting a Nerf Gun of choice. I chose to go bold with a more complicated and unique one. I felt very comfortable with the hard surface workflow from the knife project. I also still interested in being a weapons artist. So I figured; testing of my modeling abilities would be a a good judge of whether I like weapons or not. So far, I really enjoy it. 

So far with the high res portion of this assignment I've taken great care into organizing my geo with detailed naming conventions and material setups to identify pieces that I will later bool in ZBrush. I feel fairly confident that finishing the high res portion should go well for next weeks turn in. The main body of the rifle may prove to be the most challenging.

Should scope and time prove fruitful, I would like to mod the Nerf Gun a bit. Perhaps adding a holographic sight, a suppressor, extending the barrel into a longer barrel. But only if time allows it.































Wednesday, February 2, 2022

Common Art Submission 02022022

 Contributions

- updated architectural assets

- updated some lighting

- set dressed a little



Artist 1 on 1 meeting 02/02/2022

Artist 1 on 1 meeting tasks

-          Build a PureRef board for artists that I’m following and that have work that interests me, and that I aspire to be.

-          Set a mini project up that align with your goals

-          Look into Substance Designer







Monday, January 24, 2022

 Submission Contributions:

Redesigned the level layout. 

Remodeled new proxy assets for level architecture

Assembled architecture in editor.

Light Scene. 

and did Team lead tasks (if that means anything)



Thursday, January 20, 2022

Initial Goals

 Goals:

- looking for and entry level job in AAA studio

- interested in hard surface props, and weapons, and environments 

- interested in hyper realism, and realism, high end stylized.

- Game Studios: Naughty Dog, Santa Monica Studios, PlayStation Studios, Activision, Gearbox, Respawn Entertainment Bungie.

- Environments for (Naughty Dog, SMS, PlayStation Studios, Bungie)

- Hard Surface/ Weapons (Gearbox, Respawn Entertainment, Activision, Bungie.)

Next up: find top 10 artists and build a pureref board, say what you like about each artist and what matters most to me. 

Tuesday, January 18, 2022

Rules for Knife Submission

 7000 - 12000 tris max

1 Material

4096 highest textures

Renders 

- shaded render

- wireframe on shaded render

- texture render

- high res sculpt render.

Summer Project 3 | Week 3

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