Submission Contributions:
Redesigned the level layout.
Remodeled new proxy assets for level architecture
Assembled architecture in editor.
Light Scene.
and did Team lead tasks (if that means anything)
Goals:
- looking for and entry level job in AAA studio
- interested in hard surface props, and weapons, and environments
- interested in hyper realism, and realism, high end stylized.
- Game Studios: Naughty Dog, Santa Monica Studios, PlayStation Studios, Activision, Gearbox, Respawn Entertainment Bungie.
- Environments for (Naughty Dog, SMS, PlayStation Studios, Bungie)
- Hard Surface/ Weapons (Gearbox, Respawn Entertainment, Activision, Bungie.)
Next up: find top 10 artists and build a pureref board, say what you like about each artist and what matters most to me.
7000 - 12000 tris max
1 Material
4096 highest textures
Renders
- shaded render
- wireframe on shaded render
- texture render
- high res sculpt render.
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