Wednesday, February 2, 2022

Artist 1 on 1 meeting 02/02/2022

Artist 1 on 1 meeting tasks

-          Build a PureRef board for artists that I’m following and that have work that interests me, and that I aspire to be.

-          Set a mini project up that align with your goals

-          Look into Substance Designer







Monday, January 24, 2022

 Submission Contributions:

Redesigned the level layout. 

Remodeled new proxy assets for level architecture

Assembled architecture in editor.

Light Scene. 

and did Team lead tasks (if that means anything)



Thursday, January 20, 2022

Initial Goals

 Goals:

- looking for and entry level job in AAA studio

- interested in hard surface props, and weapons, and environments 

- interested in hyper realism, and realism, high end stylized.

- Game Studios: Naughty Dog, Santa Monica Studios, PlayStation Studios, Activision, Gearbox, Respawn Entertainment Bungie.

- Environments for (Naughty Dog, SMS, PlayStation Studios, Bungie)

- Hard Surface/ Weapons (Gearbox, Respawn Entertainment, Activision, Bungie.)

Next up: find top 10 artists and build a pureref board, say what you like about each artist and what matters most to me. 

Tuesday, January 18, 2022

Rules for Knife Submission

 7000 - 12000 tris max

1 Material

4096 highest textures

Renders 

- shaded render

- wireframe on shaded render

- texture render

- high res sculpt render.

Thursday, December 2, 2021

Week 15 – Final Delivery (Cut Round 01)

Contributions:
- created Proxy models, materials, textures
_ established naming conventions in engine
_ Set Dressed



Summer Project 3 | Week 3

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